Alpha in testing · coming soon to the App Store · iPhone & iPad

Ondo

say “AHN-doh”

A calm, gorgeous physics playground for the smallest scientists — powered by nothing but the phone in your hand.

$7.99 once · no ads · no subscriptions · zero data collection

The phone plays Ondo. First a live tunnel of bold painted rings that morphs into a star, a heart, a rounded square or a triangle when you tap it. Then Gravity Garden, where soft glowing planets tumble down a dark starfield and settle into the heap resting at the bottom. Then Particle Universe, where a long ribbon of glowing points follows the path a finger just traced and strings itself with fine constellation lines.

Why Ondo

The better fifteen minutes.

The alternative isn’t “no screen.” It’s autoplay — and the nearest game built to grab attention ten seconds at a time. Ondo is the calm, bounded, ad‑free version of that moment: the phone becomes a physics toy, not a feed.

And with iOS Guided Access, it stays exactly where you left it.

  • No feed, no next video, nothing to buy.
  • Sensors, not content — the child drives.
  • Guided Access locks it. You set the timer.
A toddler sits on a parent’s lap in a bright pediatric waiting room, holding a phone that shows Ondo’s concentric rings of colour.
Fifteen minutes in a waiting room.
The handoff

You know this moment.

You’re at dinner. The wiggling starts. You hand over your phone — and ninety seconds later someone has renamed your Wi‑Fi, FaceTimed a coworker, and discovered the camera roll.

iOS Guided Access already solves half of this. Triple‑click, and the phone locks to a single app. Nothing else exists. Nothing breaks.

The other half is the question nobody answers: locked into what? Ondo is our answer — the app worth locking a kid into.

Fun enough to hold them
Safe enough that nothing breaks
Simple enough for a two‑year‑old
Worthwhile enough to feel good about
Where it helps

Real life, covered.

The moments where the phone comes out anyway. These are the ones we designed for.

A toddler in a high chair at a long restaurant table holds a phone running Ondo while the adults talk over dinner.
The long dinner.Twenty calm minutes while the grown‑ups finish talking.
A young boy in a booth at an arcade restaurant, birthday cake in front of him, holding a phone running Ondo.
The birthday.A quiet corner in the loudest room of the year.
A parent wipes down a sunlit kitchen counter while a toddler on a play mat holds a phone running Ondo.
The cleaning day.Ten minutes of counter space, earned honestly.
A boy in a white shirt at a round table at an evening wedding reception, holding a phone running Ondo.
The wedding.Long speeches, late night, one seat that stays put.
A boy in a plain blue jersey in stadium seats, holding a phone running Ondo while the game goes on behind him.
The game.Third quarter, and he’s still in the seat beside you.

Not a replacement for the room — a better fifteen minutes inside it.

The idea

It looks like play. It’s also their first brush with gravity, light, and sound.

Ondo turns the phone’s own sensors — tilt, motion, microphone, camera, light — into a physics playground. Gravity you can pour. Particles that chase a wave of the hand. Sound made visible. No menus, no levels, no score. Just cause, effect, and delight — designed with early‑childhood frameworks in mind, and built to be explored rather than completed.

Simple, elegant, calming, and charming. The modern parent’s new best friend.

The playground

Six little universes.

All included from day one. No unlocks, ever.

Gravity Garden

tilt + shake In the alpha

Tip the phone and the world tips with it. Planets fall, collide, and settle into orbits. Shake for an asteroid flurry.

Particle Universe

touch + wave In the alpha

A thousand points of light that chase every wave of the hand and bloom under every tap. Its luminous, living heart.

Sound Storm

microphone In the alpha

Clap, hum, roar. The phone listens and paints the sound — louder is bigger, higher is brighter.

Orbit Maker

drag + pinch At launch

Fling a moon and watch it swing. Pinch to make it heavy. Gravity does the choreography.

Light Sweep

flashlight + wave At launch

Lights off, flashlight on. Draw in the dark and the trail hangs in the air like a sparkler.

Flagship

Color Storm

gyro + motion In the alpha

Pure color, poured. Move the phone and paint flows around you — a water slide you’re inside of. That’s it up top.

Lock it. Triple-click.

a setting in iOS Built into iOS

iOS Guided Access keeps the phone on Ondo — no swiping out, no notifications, no next video. Triple-click the side button to start it; set a timer if you like. It stays exactly where you left it.

Coming to the App Store.

iPhone & iPad Coming soon

Alpha in testing now. The production app is coming very soon — exclusively on the iOS App Store, iPhone and iPad first.

Age modes

One app. It grows with them.

Every activity’s speed, sound, and touch tunes to the kid holding it — from a baby watching to a big kid running experiments.

Baby · 6–18 months

They watch. You tilt.

Pure sensory wonder.

  • Sensor‑driven visuals — no touch required
  • Soft colors, gentle sounds, slow drift
  • Camera mode on: the baby sees the baby

Toddler · 1–3 years

Tap. Tilt. Giggle. Repeat.

Big, bright cause and effect.

  • Tap to create, shake to scatter, tilt to move
  • A gentle haptic answers every touch
  • Nothing to get wrong — every input delights

Preschool · 3–6 years

First real physics.

Gestures, orbits, tiny challenges.

  • Drag orbits, pinch mass, clap up a storm
  • Bop‑It‑style mini‑games: shake to launch, tilt to catch
  • Camera mode becomes their choice
Coming
Big Kids · 7–10 years

Ondo Lab.

Build orbital systems, run real experiments, and share what they make — a deeper, creative playground for older kids. Free for everyone who joins early.

No accounts, no profiles — the parent picks a mode and hands the phone over.

Camera mode

The kid is the experience.

Flip camera mode on and the screen shows them — with the physics layered over the real world. Particles land on their hands. Their giggle sets off the storm. Kids love seeing themselves, and Ondo makes them the main character.

Babies and toddlers get it by default; preschoolers get the toggle. And the feed never leaves the device — nothing is recorded, nothing is stored, nothing is sent. It’s a mirror, not a camera.

Camera & mic never leave the device
Sound design

The whole app sings in C major.

Every tap, orbit, and splash is a note from one warm bell‑toned instrument, tuned to a single happy key — characterful sounds with real personality, never generic beeps. Continuous play doesn’t make noise; it makes a melody. (Yes, there’s a mute switch.)

C major only C · G · Am · F 120 BPM One bell timbre, six voices Haptics synced to sound
Privacy, by architecture

Nothing leaves the phone. Nothing.

Not a policy promise — a design constraint. Ondo has no server to talk to.

0

Zero network calls

Ondo doesn’t talk to the internet. At all. It works in airplane mode — forever, on purpose.

∅

Zero data collection

No analytics, no accounts, no tracking SDKs, no ads. There is nothing to collect and nowhere to send it.

●

Camera & mic stay on‑device

Frames and audio are processed live and thrown away. Never stored, never uploaded, never analyzed off‑device.

⊞

Built for Guided Access

No external links, no store buttons, nothing a small thumb can wander into. Designed to be locked into.

One price, once
$7.99once. that’s the whole business model.
  • All six activities included
  • All three age modes
  • No subscription
  • No ads
  • No in‑app purchases

You buy a toy. You own the toy. No “premium particles.”

Alpha now · App Store soon

Be first when it’s ready.

We’re testing the alpha with families now. The production release is coming very soon — exclusively on the iOS App Store, for iPhone and iPad. Join the launch list and we’ll email you the day it’s live, plus a few notes along the way. No spam, unsubscribe anytime.

Prefer email? Write to create@studioburnside.com and we’ll add you by hand.

✓

You’re on the list.

We’ll email you the day Ondo lands on the App Store, plus a few notes along the way. No spam, unsubscribe anytime.